// Ex23b.cpp : Defines the initialization routines for the DLL. // #include "stdafx.h" #include "Ex23b.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // // Note! // // If this DLL is dynamically linked against the MFC // DLLs, any functions exported from this DLL which // call into MFC must have the AFX_MANAGE_STATE macro // added at the very beginning of the function. // // For example: // // extern "C" BOOL PASCAL EXPORT ExportedFunction() // { // AFX_MANAGE_STATE(AfxGetStaticModuleState()); // // normal function body here // } // // It is very important that this macro appear in each // function, prior to any calls into MFC. This means that // it must appear as the first statement within the // function, even before any object variable declarations // as their constructors may generate calls into the MFC // DLL. // // Please see MFC Technical Notes 33 and 58 for additional // details. // // CEx23bApp BEGIN_MESSAGE_MAP(CEx23bApp, CWinApp) END_MESSAGE_MAP() // CEx23bApp construction CEx23bApp::CEx23bApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } // The one and only CEx23bApp object CEx23bApp theApp; const GUID CDECL BASED_CODE _tlid = { 0xEE56DC40, 0xB710, 0x4543, { 0x88, 0x41, 0x8D, 0x9C, 0x27, 0xAD, 0xA5, 0x4 } }; const WORD _wVerMajor = 1; const WORD _wVerMinor = 0; // CEx23bApp initialization BOOL CEx23bApp::InitInstance() { TRACE("CEx23bApp::InitInstance\n"); CWinApp::InitInstance(); // Register all OLE server (factories) as running. This enables the // OLE libraries to create objects from other applications. COleObjectFactory::RegisterAll(); return TRUE; } // DllGetClassObject - Returns class factory STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { AFX_MANAGE_STATE(AfxGetStaticModuleState()); return AfxDllGetClassObject(rclsid, riid, ppv); } // DllCanUnloadNow - Allows COM to unload DLL STDAPI DllCanUnloadNow(void) { AFX_MANAGE_STATE(AfxGetStaticModuleState()); return AfxDllCanUnloadNow(); } // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { AFX_MANAGE_STATE(AfxGetStaticModuleState()); if (!AfxOleRegisterTypeLib(AfxGetInstanceHandle(), _tlid)) return SELFREG_E_TYPELIB; if (!COleObjectFactory::UpdateRegistryAll()) return SELFREG_E_CLASS; return S_OK; } // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { AFX_MANAGE_STATE(AfxGetStaticModuleState()); if (!AfxOleUnregisterTypeLib(_tlid, _wVerMajor, _wVerMinor)) return SELFREG_E_TYPELIB; if (!COleObjectFactory::UpdateRegistryAll(FALSE)) return SELFREG_E_CLASS; return S_OK; } int CEx23bApp::ExitInstance() { TRACE("CEx23bApp::ExitInstance\n"); return CWinApp::ExitInstance(); }